Wednesday, 12 January 2011

12th jan

Started today by editing the panning on the hi hats and other high end drum sounds, turns out panning is fine and i have created a good effect with the slight left pan with delay to the right.

Edited the hand clap as it had too much reverb. On the re-drum (sampler) i changed the wave form to pulse i think which means that the sample is only played as long as the note is held and i fine tuned the sound so that there was as little reverb without it sounding like the sample was cut off to early.

I somehow edited the trancey pluck by accident but now at least it sounds a little more cheesy for the synth pop style.

Edited the main poly synth so that it hasn't got as much frequency (the fuzzy sound which i like) to make it sound less trancey and more solid. I automated it to increase the frequency later for musical variation.

At the moment i'm working on trying to transpose the piece off, i have put this task off for today as i want to go home and experiment as i really don't fancy automating every single combinator (10+ in total) to have the exact same pitch bend.

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